Civil Protection Overview: Difference between revisions

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== Civil Codes & Verdicts ==
=== PERMANENT RE-LOCATION ===


One cycle equals one hour IC time.
'''Permanent re-location is a means to dispose of anti-citizens by relocating them to the fortress prison of Nova Prospekt or an undisclosed off-world location.'''
We do not employ the amputation system, instead Citizens must be permanently-relocated to Nova Prospekt.
Do not charge a citizen based on another citizens word. You need sufficient proof. A citizen blaming their injuries on another character is not sufficient.
If a citizen is bleeding or near death during detainment, apply a bio gel to ensure they stay alive for the duration of their cycle.
Biotics are always charged under SOCIO-ENDANGERMENT LEVEL ONE, rather than getting cycled.


=== PERMANENT RE-LOCATION ===
Note that this is a one way trip and the character in question will be permanently relocated, effectively removing them from the game world for good.


'''Permanent re-location disposes the general populace of anti-citizens by relocating troublemakers to the fortress prison of Nova Prospekt.'''
Members of the [[Civil_Service|Civil Service]] or Ministry are required to appear before the [[Proxy_Authority|Proxy Authority]], prior to being relocated. If this course of action is unavailable, the subject must remain contained until a hearing can be scheduled.
This can be achieved by tying up citizens and loading them into the prisoner transport truck.
Note that this results in a permanent-kill.




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'''Terminal verdict is the highest form of punishment available to citizens.'''  
'''Terminal verdict is the highest form of punishment available to citizens.'''  


If an individual is meets the criteria for receiving PERMANENT-RELOCATION then terminal verdict may be administered, if any of the conditions are met:
Important note: This does not always result in a character kill outside Judgement Waiver.
   -Target is armed and dangerous, and officer(s) is unable to capture the target without risking their life.
 
   -Ordered by Dispatch or RL
If an individual meets the criteria for receiving PERMANENT-RELOCATION then terminal verdict may be administered if '''ANY''' of the following conditions are met:
   -Judgement waiver
   -Subject is armed and dangerous, and units are unable to capture the target without risking their life
Note: This does not result in character kill outside judgement waiver.
   -Subject is in a restricted zone or is about to flee into one
   -Fractured (RED) socio-stability
  -Discretionary prosecution (Judgement Waiver)
Clarification: A citizen resisting arrest qualifies them for PERMANENT-RELOCATION, attempting to flee into a 603 zone qualifies them for terminal prosecution


'''When charging a citizen, state the following (Falls under cohesive chatter rule) :'''  
 
== Civil Codes & Verdicts ==
 
One cycle equals one hour in-game time.
 
Malcompliance citation is the act of pacifying unruly citizens to remind them of the civil codes.
 
'''Penalty points are negative CVD entries on MDC (i.e -10)'''
 
Never charge a citizen based on another citizens word. You need sufficient proof, and will need to conduct an investigation. A citizen blaming their injuries on another character is not sufficient.
 
You are protecting the civilized society, not its citizens.
 
If a citizen is bleeding or near death during containment, apply a stimdose to ensure they stay alive for the duration of their cycle/questioning
 
Vortigaunts will always be given MALCOMPLIANCE CITATION for anti-civil activity level one.
Do not cycle Vortigaunt's as are always permanently relocated upon committing a crime including and above ANTI-CIVIL ACTIVITY LEVEL FIVE.
 
 
'''When charging a citizen, state any of the following (Falls under cohesive chatter requirement) :'''  
  YOU ARE CHARGED WITH  | VIOLATION CODE XX | VIOLATION NAME | VERDICT
  YOU ARE CHARGED WITH  | VIOLATION CODE XX | VIOLATION NAME | VERDICT
  Example: Citizen, you are charged with city violation code 15: movement transgression. Your verdict is re-education.
  Example: Citizen, you are charged with city violation code 15: movement transgression. Prepare to receive civil judgement.
  Example: Suspect, you are charged with violation code 603: unlawful entry. Your sentence is five cycles.
  Example: Suspect, you are charged with violation code 603: unlawful entry. Your sentence is five cycles.
  Example: Anti-citizen, you are charged with city violation code 243: assault on protection team. Your sentence is permanent-relocation.
  Example: Anti-citizen, you are charged with city violation code 243: assault on protection team. Your sentence is permanent-relocation.


=== ANTI-CIVIL ACTIVITY LEVEL ONE ===
=== ANTI-CIVIL ACTIVITY LEVEL ONE ===
'''PROSECUTION CODE''':
{| class="wikitable" border="3" align="center" width="70%"
!colspan="2"| DEDUCT: 2-4 PENALTY POINTS
|-
!colspan="2"| MALCOMPLIANCE CITATION ///// OR ///// CONTAIN: 4 CYCLES
|-
|14 VERBAL VIOLATION || '''Any form of verbal communication/socialization while outdoors with other citizens''' or speaking in an uncivilized way that exceeds a normal talking voice, such as yelling, shouting and inappropriate language while in-doors.
|-
|15 DISORDERLY CONDUCT || Any form of movement that exceeds general walking.
|-
|17 NON-COHESIVE DETACHMENT || Loitering or standing in an area considered suspicious. This includes standing next to forcefields, cameras and/or area power controllers.
|-
|19 CIVIL INTRUSION || Invading the personal space of another in a disruptive manner.
|-
|21 NON-SANCTIONED DISPOSAL || Improperly disposing of one's possessions, be them waste or otherwise, in a location other than a sanctioned disposal bin.
|-
|25 NON-SANCTIONED DISTRIBUTION || Unauthorized trading or sale of goods outside designated distribution zones, or without a valid permit as determined exclusively by Civil Services observation
|-
|27 ATTEMPTED CRIME || Attempting to commit an anti-civil activity and failing.
|-
|99 RECKLESS OPERATION || Failure to complete a task correctly and endangering others by doing so.
|-
|415 CIVIC DISUNITY || Actively behaving in a manner that undermines social harmony by performing non-aggravated gestures of violence such as making rude gestures, body blocking, pushing or shoving.
|}


* [RE-EDUCATE]


'''14 VERBAL VIOLATION''' | Any form of verbal communication in any uncivilized way that exceeds a normal talking voice, such as yelling, shouting, excessive inappropriate language and screaming unless it is for assistance. Includes speaking in a language other than English.
'''15 MOVEMENT TRANSGRESSION''' | Any form of movement that exceeds general walking.
'''17 NON-COHESIVE DETACHMENT''' | Loitering or standing in an area considered suspicious. This includes standing next to forcefields or triggering proximity alarms.
'''21 NON-SANCTIONED DISPOSAL''' | Improperly disposing of one's possessions, be them waste or otherwise, in a location other than a sanctioned disposal bin.


=== ANTI-CIVIL ACTIVITY LEVEL FIVE ===
=== ANTI-CIVIL ACTIVITY LEVEL FIVE ===
'''PROSECUTION CODE''':
{| class="wikitable" border="3" align="center" width="70%"
!colspan="2"| DEDUCT: 5 - 8 PENALTY POINTS
|-
!colspan="2"| CONTAIN : 4 - 8 CYCLES
|-
|17F FUGITIVE DETACHMENT || Intentionally trying to hide from Civil Protection or Overwatch without fleeing.
|-
|28 FELONY INCITE || Having a rebellious attitude or questioning the Civil Protection.
|-
|48 THEFT || Stealing items owned by another citizen
|-
|63S ILLEGAL IN OPERATION || Engaging in anti-civil activity as an accomplice to another. Includes providing aid or assistance to anti-citizens in any manner.
|-
|62 ALARMS || Pulling emergency alarms for non-emergency/minor/invalid reasons, or continuously triggering proximity alarms (i.e. forcefields) by idling next to them
|-
|69 POSSESSION OF RESOURCES || Illegal carrying of a level 2 contraband.
|-
|98 IDENTITY THEFT || Wearing a face wrap or other disguise to conceal their identity
|-
|105 OBSTRUCTING PROTECTION || Performing an action that has wasted the time of or impeded the operations of Civil Protection or Overwatch forces.
|-
|140 TAX EVASION || Performed an activity in which a person has mislead, or avoided tax auditors
|-
|408 CRIMINAL DAMAGE || Actively attempting to or succeeding in destroying/sabotaging a part of the urban infrastructure, or committing arson
|-
|507 PUBLIC NON-COMPLIANCE || Disobeying a direct order from any Civil Protection or Overwatch asset.
|-
|603 UNLAWFUL ENTRY || Violating the curfew or trespassing/refusing to leave an area under the possession of another citizen.
|}


* [DOCUMENT] --> -1 TO -5 PENALTY POINTS


* [ADMINISTER] --> 0 TO 4 CYCLES
=== SOCIO-ENDANGERMENT LEVEL ONE ===
{| class="wikitable" border="3" align="center" width="70%"
!colspan="2"| DEDUCT: 10 - 15 PENALTY POINTS
|-
!colspan="2"| CONTAIN : 9-12 CYCLES
|-
! Verdict Code !! Description
|-
|63 CRIMINAL TRESPASS || Trespassing into an area restricted to Civil Protection or Overwatch forces, such as checkpoints and HPR.
|-
|95 ILLEGAL CARRYING LEVEL ONE ||  Illegal carrying of a level 1 contraband.
|-
|148 RESISTING ARREST || Showing any form of resistance while being arrested, including running away.
|-
|182 INACTION || Failure to immediately report any observed crimes at anti-civil activity level five or greater.
|-
|343 AGGRAVATED ASSAULT || Attempting or succeeding in causing serious bodily harm to another Citizen with disregard for their life, including robberies and kidnapping.
|-
||404 RIOT || Participation in a riot or protest by large groups of citizens.
|}


'''27 ATTEMPTED CRIME''' | Attempting to commit a non-terminal verdict and failing.
'''99 RECKLESS OPERATION''' | Failure to complete an important task correctly.
'''19 CIVIL INTRUSION''' | Invading the personal space of another in a disruptive manner.
'''415 CIVIC DISUNITY''' | An individual behaves in such a manner that dissuades inter-citizen social harmony by performing non-aggravated gestures of violence such as slapping, pushing or shoving.


=== SOCIO-ENDANGERMENT LEVEL FIVE ===
{| class="wikitable" border="3" align="center" width="70%"
!colspan="2"| Permanent-Relocation OR Terminal Verdict if applicable
|-
|305 MISCOUNT || Individual does not posses any form of identification. i.e. CID or relocation papers.
|-
|422 CAPITAL MALCOMPLIANCE || Individual's concurrent C.V.D. count is less than or equal to -25.
|-
|51B THREAT TO PROPERTY || Actively engaging in destructive behavior towards CMB technology. Including hacking CMB technology, damaging scanners and other Combine non-biological assets.
|-
|94 WEAPON || Being in possession of any form of firearm
|-
|243 ASSAULT ON PROTECTION TEAM || Any form of attack towards Civil Protection or Overwatch assets.
|-
|245 CONSPIRACY || Actively conspiring against the Proxy in any manner, actively speaking out against or contradicting the regime, or breaching confidentiality
|-
|505 EVASION BEHAVIOR''' || Succeeding in evading or attempting to fleeing from Civil Protection or Overwatch, including community inspections.
|}


=== SOCIO-ENDANGERMENT LEVEL FIVE ===
'''PROSECUTION CODE''':


* [DOCUMENT] --> -5 TO -10 PENALTY POINTS


* [ADMINISTER] --> 3 TO 6 CYCLES
=== PT Assignments ===
Protection Team assignments will be automatically assigned to active PTs throughout the day. These tasks are affected by the socio-stability.
PTs are required to fulfill their given assignment, as they are compulsory.
 
PTs without an active assignment will be assigned discretionary duty. It is up to the PTL to exercise judgement and focus on an appropriate task. This includes patrolling, interlocking with other PTs, conducting investigations, and performing off-hours customs detail. That being said, discretionary duty is incompatible with public service detail and ration distribution.
 
 
== Status Definitions ==
===== C.I. =====
Individual has been classified as a Confidential Informant by the Ministry. Maintain strict confidentiality.
 
===== D.N.I. =====
This individual has been designated as Do Not Interfere. This status provides additional protection; do not arrest.
 
===== Watchlist =====
Individual is on a watchlist due to their erratic or suspicious behavior.
 
===== BOL ===== 
Be on the lookout
Individual is sought out by the Combine.


'''17F FUGITIVE DETACHMENT''' | Intentionally trying to hide from Overwatch forces.
===== CONTAINED =====
'''28 FELONY INCITE''' | Having a rebellious attitude or being willing to question authority.
  Individual is contained within the stabilization jurisdiction.
'''48 THEFT''' | Stealing items owned by another citizen
'''62 ALARMS''' | Intentionally alerting a protection team with an invalid reason or activating any alarm for no reason.
'''98 IDENTITY THEFT''' | Concealing your identity by any means, or possessing the ID card of another.
'''105 OBSTRUCTING PROTECTION''' | Performing an action that has wasted the time of or impeded the operations of Overwatch forces.
  '''408 CRIMINAL DAMAGE''' | Actively attempting to or succeeding in destroying or damaging part of the urban infrastructure.
'''507 PUBLIC NON-COMPLIANCE''' | Disobeying a direct order from any Overwatch assets.
'''603 UNLAWFUL ENTRY''' | Trespassing into a restricted area under the possession of another citizen or violating the curfew.
'''95B ILLEGAL CARRYING LEVEL TWO''' | Illegal carrying of a level 2 contraband.


===== ANTI-CITIZEN =====
This individual is deemed a threat and deviant.


=== SOCIO-ENDANGERMENT LEVEL TWO ===
'''PROSECUTION CODE''':


* [DOCUMENT] --> -10 TO -20 PENALTY POINTS


* [ADMINISTER] --> 4 TO 9 CYCLES  '''OR'''  [PERMANENT RE-LOCATION]
== Socio-stability and Prosecution Codes ==
Socio-stability is used to accurately represent the probability of socio-destabilization.


'''63 CRIMINAL TRESPASS''' | Trespassing into an area restricted to Overwatch forces, such as checkpoints and HPR.
Prosecution codes will change based on the sociostability level.
'''63S ILLEGAL IN OPERATION''' | Engaging in anti-civil activity as an accomplice to another. Includes providing aid or assistance to anti-citizens in any manner.
'''148 RESISTING ARREST''' | Any form of resistance against Overwatch forces whatsoever.
'''182 INACTION''' | Failure to immediately report any observed crimes at anti-civil activity level five or greater.
'''183 CONSPIRACY''' | Actively conspiring against the Union in any manner or actively speaking out against/contradicting the regime.
'''415B CIVIC INCURSION''' | An individual has perpetrated an act of aggravated assault with the explicit intent to attack, including robberies and kidnappings.
'''95 ILLEGAL CARRYING LEVEL ONE''' | Illegal carrying of a level 3 contraband.


'''Socio-stability levels directly impact the active prosecution codes, which in return will alter the sentencing.'''


=== SOCIO-ENDANGERMENT LEVEL ONE ===
Ensure you understand the prosecution codes defined at the [[Civil_Protection_Overview#Terminology_Dictionary|terminology section]] before sentencing individuals.
'''PROSECUTION CODE''':


* [DOCUMENT] --> VERDICT
There are six socio-stability alert levels.


* [PERMANENT RE-LOCATION]
=== PRESERVED ===
Sociostability is preserved and is not in imminent danger.
Firearms must be unequipped, unless an assets life is in imminent danger.
Firearms must be equipped for prisoner escorts and for breaching.


'''422 CAPITAL MALCOMPLIANCE''' | Actively operating against Overwatch forces in a way that could result in severe civil unrest.
=== MARGINAL ===
'''78C ANTI-CITIZEN STATUS''' | Has accumulated -30 penalty points.
  Sociostability is considered tolerable, but not optimal.  
  '''51B THREAT TO PROPERTY''' | Actively engaging in destructive behavior towards technology or resources, including scanners and other Combine resources.  
  Assets should be actively working to prevent the sociocide
  '''94 WEAPON''' | Being in possession of any form of a firearm
  Public service detail is suspended to allocate more patrols.
  '''243 ASSAULT ON PROTECTION TEAM''' | Any form of attack on or physical aggression toward Overwatch forces.  
  Firearms may be equipped.
  '''404 RIOT''' | Participation in a riot or protest by large groups of citizens.  
'''505 EVASION BEHAVIOR''' | Attempting to evade Overwatch forces in an attempt to escape prosecution
== Status Definitions ==


===== BOL =====
=== FRACTURED ===
  Mark an individual as BOL to locate them. (i.e. triggering an alarm and running away or tipped off by another Citizen about a crime.)
  Socio-stability has been compromised and requires immediate response.
  Individual is marked for BOL.  
  Public service detail, customs and ration distribution is suspended.
  Cameras will alert the local units and mark their location.
  Mandatory curfew is put in place.
  Turrets will ignore this individual.
  Firearms must be equipped.


===== DETAINED =====
=== Judgement Waiver ===
  Mark an individual as detained.
  Probability has been deemed inevitable and sentencing is made discretionary.
  Individual is considered to be DETAINED inside the command point.
Public service detail, customs and ration distribution is suspended.
  Cameras will not alert local protection units.
  Mandatory curfew is put in place.
  All violators are charged with 245 CONSPIRACY.


=== RE-ADMINISTRATION ===
Civil body has either witnessed or has been exposed an event that undermines the integrity of the Combine.
Block-wide sterilizations are put into place and potential witnesses are sterilized.


===== ANTI-CITIZEN =====
=== COMMUNITY INSPECTION ===
  Individual is classified as an ANTI-CITIZEN.
  Residential blocks and its occupants will be thoroughly probed.
  Cameras will alert the local CP and mark their location.
Mandatory curfew is put in place.
  Individuals found outside their designated inspection positions are procecuted under Civil Code section 505 for evasion.
Firearms must be equipped.




== Residential / Distribution Block Inspection/Raid Policy ==
'''PT's are allowed to enter Residential Blocks, but are disallowed from entering personal apartments for safety reasons.'''
'''Pt's are disallowed from patrolling Distribution Blocks'''


== Socio-stability Levels ==
If a unit has a probable cause to search either an apartment or a distribution block, they may either:
===== GREEN (Stable) =====
a) Abide by the breaching guidelines and make an entry
  Use of deadly force is not authorized.
  b) Request code 0 for available Overwatch units to breach and sweep the area.
Use of lethal and non-lethal grenades is not authorized.
Note that during inspections and apartment sweeps, use of deadly force is always authorized and you should have your firearm equipped at all times.
Firearms should be unequipped, unless your life is in imminent danger.


===== YELLOW (Marginal) =====
Use of deadly force is not authorized.
Use of non-lethal grenades is authorized.
Firearms should be unequipped, unless your life is in imminent danger.


===== RED (Fractured) =====
Use of deadly force is authorized if the situation demands it.
Firearms may be equipped and at a ready state.
All types grenades are authorized.


==== JUDGEMENT WAIVER ====
== City Operations ==
Use of deadly force is authorized if the situation demands it.
Firearms may be equipped and at a ready state.
All types grenades are authorized.
Any violation can be met with capital prosecution. ('''Any violation can result in either permanent-relocation or terminal verdict at officers discretion''')
Citizens outside their apartments are charged with 603


=== Curfew ===
Curfew runs between 11:00 PM to 6:00 AM
Citizens must return to their housing blocks prior to 11:30 PM
Violating the curfew without a valid reason or authorization results in 603 UNLAWFUL ENTRY.
Conscripted Biotics do not need to abide by the curfew.


== 94 Weapon Protocols ==
USP Match 9mm - i4=+
USP-CMB S - i1=+
MK2A1 Chemical Grenade i3=+
MK1A1 Stun Grenade i2=+


'''Socio-Stabilization [Green/Yellow]'''
'''Strictly restricted to Tactical Assault Gear PTs'''
MP7
MK3A2 Frag Grenade


'''Socio-Stabilization [Red/JW/Black]'''
=== Workforce Intake Screening ===
MP7 i2=+
All Citizens must undergo a screening prior to entering the city.
MK3A2 Frag Grenade i2=+


== Residential Block Inspections/Raids Policy==
If the citizen is not registered, they are classified as a non-citizen. All non-citizens must undergo a mandatory screening. Non-citizens are always relocated upon committing a transgression, or if found outside workforce intake.
'''DO NOT ENTER/BREACH/SEARCH RB apartment '''rooms''' outside inspections. Though You may still enter RB buildings.'''
However, if you have to, you may request dispatch or designated HEADCOP authorization.
If available, TAPT (10-78) will be assigned for the task.  
If not, 1 TAG unit(leading) + 2 additional PT members are required.


Failure to follow this will result in [-10 to -15 sterilized credits] or de-servicement.
If the citizen is already registered, they may proceed into the city. The officer in-charge of screening may question and search this individual at their own discretion.


This process consists of cross-examining individuals before admitting them into the city perimeter.


All of the following questions must be asked to the individual.


==== Admittance Questions ====
Full Name
Age
Secondary languages


 
The given answers must match the information that is being displayed on the customs terminal.
There are no do overs. Failing any of these questions results in an immediate 505 EVASION BEHAVIOR charge and the individual is permanently-relocated.




== City Operations ==
==== Post Admittance ====
'''For those who have successfully passed the workforce screening, enter '/statelaws' (or select it from the F2 menu) to display and read aloud the mandatory legal monologue.'''


=== Curfew ===
Curfew runs between 11 PM to 6 AM
Citizens must be inside their '''residential block''' by no later than 11:30 PM
Citizens without a valid reason are charged with 603 UNLAWFUL ENTRY.


=== Factories ===
=== General Public Service Detail (T94-322) ===
Factories operate between 9 AM and 3 PM.
Citizens will not be allowed entry into workforce after 10 AM.
Citizens are not allowed to leave the workshift until it has concluded.
All gasmasks must be returned. Citizens that are found with Gasmask outside the factory must be prosecuted under 48 THEFT
Factories must remain closed if less than three Citizens arrive before 10 AM.
There must be at least three Civil Protection units for factories to operate.


=== Rations ===
Citizens voluntarily conscript themselves in order to earn Civic Deeds and contribute to towards their block work quota.
Rations are distributed between 7 AM to 8 AM, it may be extended if there are too many citizens.


Public Service detail is overseen by the members of Civil Services, however, Civil Protection presence is required to maintain order.


At least two Civil Protection units are required to oversee it.
General public service detail operates between 9 AM and 3 PM.
No further volunteers are accepted past 10 AM.
Workers are not allowed to abandon the work detail until it has concluded.
Citizens found smuggling loaned equipment are prosecuted under 48 THEFT.
General public service will only begin if the Civil Services decide to proceed and there are at least two Civil Protection units in place.




=== Ration Distribution ===
Rations are distributed between 7 AM to 8 AM.
Rations are a privilege, not a right.
Rations are only available during preserved sociostability.
This privilege is revoked the moment the individual engages in disorderly conduct, including talking.




== Civic Deeds ==
== Civic Deeds ==
'''Civic Deeds are documented deeds that are issued for contributing to the society. Amount of positive points you receive depends on the contribution and its significance.
'''Civic Deeds are documented deeds that are issued for contributing to the society.  
 
Citizens may be given a single CVD for the following reasons
'''
'''
Aiding in the capture of a civil code violator.
Reporting contraband.​  (If a citizen has picked up contraband with the intent to turn it in, they must be charged with possession, no matter the intention)
Working in conjunction with Overwatch forces
== Terminology Dictionary ==
{| class="wikitable" border="2" align="left" width="15%"
!colspan="2"|Ten Codes
|-
! Code || Definition
|-
|10-0 || Caution
|-
|10-2 || Elaborate
|-
|10-3 || Stop transmitting
|-
|10-4 || Copy
|-
|10-5 || Repeat
|-
|10-6 || Busy
|-
|10-7 || Off-duty
|-
|10-8 || On-duty
|-
|10-10 || Prisoner
|-
|10-12 || Standby
|-
|10-14 || Patrol
|-
|10-15 || Pacifying/Issuing malcompliance citation
|-
|10-17 || Responding to request
|-
|10-20 || Location
|-
|10-22 || Disregard
|-
|10-25 || Visual
|-
|10-26 || Prosecuting
|-
|10-30 || Socio-incursion
|-
|10-32 || Armed personnel (OW/MP7)
|-
|10-43 || PT information
|-
|10-52 || Medical required
|-
|10-59 || Escort
|-
|10-65 || Standing by
|-
|10-76 || Enroute
|-
|10-78 || Armed assistance
|-
|10-91D || Citizen
|-
|10-96 || Mentally unfit
|-
|10-97 || Arrived
|-
|10-103 || Disturbance
|-
|10-103M || Disturbance by 10-96
|-
|10-104 || Suicide
|-
|10-107 || Suspect
|-
|10-108 || Officer down/Needs assistance
|-
|11-6 || Illegal discharge of firearms
|-
|11-44 || Clean up required, DB
|-
|11-99 || Officer needs help, emergency
|}


F.A.Q.:


Citizens voluntarily cleaning trash off the streets does not qualify as a community service, keeping the City clean is expected of citizens.  
{| class="wikitable" border="1" align="left" width="35%"
!colspan="2"|General Terminology
|-
! Term !! Definition
|-
|Administer || Issue verdicts or punishments.
|-
|Deservice || To kill an unfit Overwatch asset designated for termination by Dispatch.
|-
|Deserviced || Death of an Overwatch asset.
|-
|Document || To note down verdicts or punishments, refers to a citizen's records
|-
|Clamp || Lockdown the designated area using forcefields and Combine locks.
|-
|Cycle || To detain an individual and administer their punishment.
|-
|Converge || To move to a location.
|-
|Dagger || Weapon.
|-
|Expired || No longer in active; terminated.
|-
|Expose || Deprive the target cover.
|-
|Harden || To reinforce/fortify a position
|-
|Dispatch || Entity in-charge of all Overwatch assets.
|-
|CP || Entity/individual in-charge of CP delegates.
|-
|Contain || To detain in suspect in an iso-cube located in the stabilization jurisdiction
|-
|Immediate || Without delay
|-
|Incursion || A sudden anti-citizen offense; tactical breakthrough.
|-
|Inject || To move in/breach.
|-
|Inquire || To seek information by communication without outside sources.
|-
|Intercede || To intervene and resolve as an arbitrator/mediator.
|-
|Intercept || To stop the progress or inteded course of.
|-
|Interlock || To reinforce another PT and become whole.
|-
|Isolate || To separate; to cause to be apart.
|-
|Lock || To hold position.
|-
|Malcompliance || "Anti-compliance" - acts that are defiance of compliance.
|-
|Malignant || Virulent or threatening to socio-stability - inclined to cause harm.
|-
|Midnight || An engagement protocol demanding complete silence and secrecy.
|-
|Miscount || Unfit or defected individual.
|-
|Non-citizen || An unregistered individual.
|-
|Non-compliance || Failure or refusal to comply.
|-
|Negotiate || To reach an outcome through discussion, rather than action.
|-
|Outbreak || Sudden, violent occurrence threatening the civil body.
|-
|Pacify || A non lethal approach, to incapacitate and restrain.
|-
|Passive || Deceased or incapacitated person.
|-
|Pressure || To intensify in force, influence something into breaking/giving up.
|-
|Prosecute || To initiate or conduct a criminal case against (potentially including inquiry).
|-
|Reinforce || To strengthen with additional personnel or equipment.
|-
|Restrict || To deny access to a location or to tie up an individual.
|-
|Request || A citizen-made assistance call.
|-
|Ripcord || Retreat to a location, move out an area.
|-
|Sacrifice Code || To fulfill absolute commitment to life-threatening engagements; permit no retreat.
|-
|Search || To examine for the purpose of discovering evidence of a crime.
|-
|Sector || The area that a particular unit is assinged to defend.
|-
|Shield || To engage in defensive, protective batle tactics.
|-
|Sociocide || Destruction or damage to socio-stabilization.
|-
|Stabilize || To resore normalcy.
|-
|Sterilize || To delete or remove compromising or damaging entites.
|-
|Suspend || To cease current action.
|-
|TAC || Tactical channel where Overwatch comms are linked across all assets.
|-
|Tag || To label or identify; to confirm as "marked" (deceased).
|-
|TAG unit|| Airwatch/scanners
|-
|Terminal || Of highest intensity, most severe.
|-
|Unrest structure || A building designated to be the source of sociode.
|-
|Verdicts || Ammunition/bullet(s).
|-
|Verdict || Any legal judgment or decision.
|-
|Viscon || Visual confirmation.
|-
|Terminal Verdict || To administer death penalty.
|-
|Workforce || All the people working or available to work; the citizen class of Combine society.
|-
|Wrap up || Bring to a conclusion
|-
|Zero || To close in upon or to concentrate firepower on target location
|}


Picking up a contraband to turn it in counts as possession.Citizens should be punished for this and not given any CVDs.


{| class="wikitable" border="1" align="left" width="25%"
!colspan="2"|Radio Codes & Terminology
|-
! Term !! Definition
|-
|Code 0 || Request Overwatch armed assistance
|-
|Code 1 || Respond at will (walk)
|-
|Code 2 || Urgent response/Prioritize issue (When current task is complete)
|-
|Code 3 || Emergency response (Respond immediately)
|-
|Code 4 || No further assistance required
|-
|Code 8  || Request backup [followed up by priority]
|-
|Code 12 || Return to standard protection duties
|-
|Code 20 || Begin general public service detail
|-
|Code 21 || Stop general public service detail
|-
|Code 30 || Begin workforce in-take detail
|-
|Code 31 || Suspend workforce in-take detail
|-
|Code 40 || Start ration distribution
|-
|Code 41 || Stop ration distribution
|-
|Code 100 || Situation stable
|-
|Code 400 || Investigation in-progress
|-
|Code 401 || Investigation suspended
|-
|Containment Field || Forcefield
|-
|34S || Shots fired
|-
|Iso-cube || Solitary cell
|-
|52E || Explosions heard
|-
|187 || Suspect prosecution discretionary (contain or administer terminal verdict at will)
|-
|207-a|| Arrest in-progress
|-
|404 || Riot in-progress
|-
|415b || Investigating the trouble
|-
|645 || Non-citizen
|-
|647 || Minor offender
|-
|647E || Anti-citizen/Major offender
|-
|APB || All-points bulletin
|-
|BOL || Be on lookout
|-
|Parasitic || Alien lifeform
|-
|Necrotic || Host with a parasitic attached to them
|-
|Bug || Alien insectoids
|-
|Delegates || Term used to refer to Civil Protection units.
|-
|CP || Command Point
|-
|CVD || Civic Deed
|-
|DB || Dead Body/Distribution Block
|-
||GOA || Gone On Arrival
|-
|HPR || High Priority Region
|-
|IZ || Industrial Zone
|-
|PB || Production Block (followed by number)
|-
|RB || Residential Block (followed by number)
|-
|Restrictor || Crowd control equipment
|-
|SC || Sterilized Credits
|-
|PT || Protection Team
|-
|MDC || Mobile data terminal
|-
|UPI || Unidentified Person of Interest
|-
|UTL || Unable To Locate
|}


===== 1 CVD =====
Reporting Green level contraband.​
Reporting low-level offenses.​
===== 2 CVD =====
Reporting Yellow level contraband.​
Report moderate level offenses.​
Working in conjunction with Civil Protection.


===== 3 CVD =====
{| class="wikitable" border="3" align="left" width="25%"
Reporting individuals that may have posed a significant threat to the peace.
!colspan="2"|Operation Codes
Reporting Red level contraband.
|-
Providing aid during times of crisis.
! Term !! Definition
|-
|DUTY || To execute one's obligatory duties.
|-
|SWORD || To engage in offensive, aggressive tactics.
|-
|OPERATE || To produce a desirable, proper effect.
|-
|CAUTERIZE || To disinfect and stop the spread of sociocide.
|-
|STABILIZE || Restore socio-stabilization.
|-
|ASSEMBLE || To come together, group at a certain location.
|-
|CLAMP || To impose strict control by locking down areas.
|-
|CONTAIN || To halt the spread or development of on-going incursion
|-
|AMPUTATE || To deliver terminal verdict on ANY and ALL civil code violators
|-
|ZERO || To close in.
|-
|CONFIRM || Establish the truth or correctness; verify.
|-
|ISOLATE || To separate people from one another / Prevent people from grouping up
|-
|INSPECT|| To investigate, examine and evaluate a physical location to check that every is correct and legal
|-
|EXPUNGE ||  To sentence administer permanent-relocation on ANY and ALL civil code violators
|-
|ADMINISTER || To carry out the pending sentence.
|-
|SACRFICE || Commitment to deadly engagements.
|-
|COAGULATE || To strenghten by staying grouped up.
|-
|CO-OPERATE || To work together.
|-
|SHIELD || Engage in defensive battle tactics.
|-
|PACIFY || To subdue or quell. Explicitly non-lethal.
|-
|PRESSURE || Unrelenting, concerted and continous force
|-
|STERILIZE || To clean up the traces/dispose of witnesses.
|-
|INFORM || To update/inform CP & dispatch on any all situation and events.
|-
|INQUIRE || To probe, discover and examine the facts to establish the truth.
|}

Latest revision as of 07:19, 18 October 2024

Cp guideline.jpg

PERMANENT RE-LOCATION

Permanent re-location is a means to dispose of anti-citizens by relocating them to the fortress prison of Nova Prospekt or an undisclosed off-world location.

Note that this is a one way trip and the character in question will be permanently relocated, effectively removing them from the game world for good.

Members of the Civil Service or Ministry are required to appear before the Proxy Authority, prior to being relocated. If this course of action is unavailable, the subject must remain contained until a hearing can be scheduled.


Terminal Verdict

Terminal verdict is the highest form of punishment available to citizens.

Important note: This does not always result in a character kill outside Judgement Waiver.

If an individual meets the criteria for receiving PERMANENT-RELOCATION then terminal verdict may be administered if ANY of the following conditions are met:

  -Subject is armed and dangerous, and units are unable to capture the target without risking their life
  -Subject is in a restricted zone or is about to flee into one
  -Fractured (RED) socio-stability
  -Discretionary prosecution (Judgement Waiver)

Clarification: A citizen resisting arrest qualifies them for PERMANENT-RELOCATION, attempting to flee into a 603 zone qualifies them for terminal prosecution


Civil Codes & Verdicts

One cycle equals one hour in-game time.

Malcompliance citation is the act of pacifying unruly citizens to remind them of the civil codes.

Penalty points are negative CVD entries on MDC (i.e -10)

Never charge a citizen based on another citizens word. You need sufficient proof, and will need to conduct an investigation. A citizen blaming their injuries on another character is not sufficient.

You are protecting the civilized society, not its citizens.

If a citizen is bleeding or near death during containment, apply a stimdose to ensure they stay alive for the duration of their cycle/questioning

Vortigaunts will always be given MALCOMPLIANCE CITATION for anti-civil activity level one. Do not cycle Vortigaunt's as are always permanently relocated upon committing a crime including and above ANTI-CIVIL ACTIVITY LEVEL FIVE.


When charging a citizen, state any of the following (Falls under cohesive chatter requirement) :

YOU ARE CHARGED WITH  | VIOLATION CODE XX | VIOLATION NAME | VERDICT
Example: Citizen, you are charged with city violation code 15: movement transgression. Prepare to receive civil judgement.
Example: Suspect, you are charged with violation code 603: unlawful entry. Your sentence is five cycles.
Example: Anti-citizen, you are charged with city violation code 243: assault on protection team. Your sentence is permanent-relocation.


ANTI-CIVIL ACTIVITY LEVEL ONE

DEDUCT: 2-4 PENALTY POINTS
MALCOMPLIANCE CITATION ///// OR ///// CONTAIN: 4 CYCLES
14 VERBAL VIOLATION Any form of verbal communication/socialization while outdoors with other citizens or speaking in an uncivilized way that exceeds a normal talking voice, such as yelling, shouting and inappropriate language while in-doors.
15 DISORDERLY CONDUCT Any form of movement that exceeds general walking.
17 NON-COHESIVE DETACHMENT Loitering or standing in an area considered suspicious. This includes standing next to forcefields, cameras and/or area power controllers.
19 CIVIL INTRUSION Invading the personal space of another in a disruptive manner.
21 NON-SANCTIONED DISPOSAL Improperly disposing of one's possessions, be them waste or otherwise, in a location other than a sanctioned disposal bin.
25 NON-SANCTIONED DISTRIBUTION Unauthorized trading or sale of goods outside designated distribution zones, or without a valid permit as determined exclusively by Civil Services observation
27 ATTEMPTED CRIME Attempting to commit an anti-civil activity and failing.
99 RECKLESS OPERATION Failure to complete a task correctly and endangering others by doing so.
415 CIVIC DISUNITY Actively behaving in a manner that undermines social harmony by performing non-aggravated gestures of violence such as making rude gestures, body blocking, pushing or shoving.


ANTI-CIVIL ACTIVITY LEVEL FIVE

DEDUCT: 5 - 8 PENALTY POINTS
CONTAIN : 4 - 8 CYCLES
17F FUGITIVE DETACHMENT Intentionally trying to hide from Civil Protection or Overwatch without fleeing.
28 FELONY INCITE Having a rebellious attitude or questioning the Civil Protection.
48 THEFT Stealing items owned by another citizen
63S ILLEGAL IN OPERATION Engaging in anti-civil activity as an accomplice to another. Includes providing aid or assistance to anti-citizens in any manner.
62 ALARMS Pulling emergency alarms for non-emergency/minor/invalid reasons, or continuously triggering proximity alarms (i.e. forcefields) by idling next to them
69 POSSESSION OF RESOURCES Illegal carrying of a level 2 contraband.
98 IDENTITY THEFT Wearing a face wrap or other disguise to conceal their identity
105 OBSTRUCTING PROTECTION Performing an action that has wasted the time of or impeded the operations of Civil Protection or Overwatch forces.
140 TAX EVASION Performed an activity in which a person has mislead, or avoided tax auditors
408 CRIMINAL DAMAGE Actively attempting to or succeeding in destroying/sabotaging a part of the urban infrastructure, or committing arson
507 PUBLIC NON-COMPLIANCE Disobeying a direct order from any Civil Protection or Overwatch asset.
603 UNLAWFUL ENTRY Violating the curfew or trespassing/refusing to leave an area under the possession of another citizen.


SOCIO-ENDANGERMENT LEVEL ONE

DEDUCT: 10 - 15 PENALTY POINTS
CONTAIN : 9-12 CYCLES
Verdict Code Description
63 CRIMINAL TRESPASS Trespassing into an area restricted to Civil Protection or Overwatch forces, such as checkpoints and HPR.
95 ILLEGAL CARRYING LEVEL ONE Illegal carrying of a level 1 contraband.
148 RESISTING ARREST Showing any form of resistance while being arrested, including running away.
182 INACTION Failure to immediately report any observed crimes at anti-civil activity level five or greater.
343 AGGRAVATED ASSAULT Attempting or succeeding in causing serious bodily harm to another Citizen with disregard for their life, including robberies and kidnapping.
404 RIOT Participation in a riot or protest by large groups of citizens.


SOCIO-ENDANGERMENT LEVEL FIVE

Permanent-Relocation OR Terminal Verdict if applicable
305 MISCOUNT Individual does not posses any form of identification. i.e. CID or relocation papers.
422 CAPITAL MALCOMPLIANCE Individual's concurrent C.V.D. count is less than or equal to -25.
51B THREAT TO PROPERTY Actively engaging in destructive behavior towards CMB technology. Including hacking CMB technology, damaging scanners and other Combine non-biological assets.
94 WEAPON Being in possession of any form of firearm
243 ASSAULT ON PROTECTION TEAM Any form of attack towards Civil Protection or Overwatch assets.
245 CONSPIRACY Actively conspiring against the Proxy in any manner, actively speaking out against or contradicting the regime, or breaching confidentiality
505 EVASION BEHAVIOR Succeeding in evading or attempting to fleeing from Civil Protection or Overwatch, including community inspections.


PT Assignments

Protection Team assignments will be automatically assigned to active PTs throughout the day. These tasks are affected by the socio-stability. PTs are required to fulfill their given assignment, as they are compulsory.

PTs without an active assignment will be assigned discretionary duty. It is up to the PTL to exercise judgement and focus on an appropriate task. This includes patrolling, interlocking with other PTs, conducting investigations, and performing off-hours customs detail. That being said, discretionary duty is incompatible with public service detail and ration distribution.


Status Definitions

C.I.
Individual has been classified as a Confidential Informant by the Ministry. Maintain strict confidentiality.
D.N.I.
This individual has been designated as Do Not Interfere. This status provides additional protection; do not arrest.
Watchlist
Individual is on a watchlist due to their erratic or suspicious behavior. 
BOL
Be on the lookout 
Individual is sought out by the Combine.
CONTAINED
Individual is contained within the stabilization jurisdiction.
ANTI-CITIZEN
This individual is deemed a threat and deviant.


Socio-stability and Prosecution Codes

Socio-stability is used to accurately represent the probability of socio-destabilization.

Prosecution codes will change based on the sociostability level.

Socio-stability levels directly impact the active prosecution codes, which in return will alter the sentencing.

Ensure you understand the prosecution codes defined at the terminology section before sentencing individuals.

There are six socio-stability alert levels.

PRESERVED

Sociostability is preserved and is not in imminent danger.
Firearms must be unequipped, unless an assets life is in imminent danger.
Firearms must be equipped for prisoner escorts and for breaching.

MARGINAL

Sociostability is considered tolerable, but not optimal. 
Assets should be actively working to prevent the sociocide
Public service detail is suspended to allocate more patrols.
Firearms may be equipped.

FRACTURED

Socio-stability has been compromised and requires immediate response.
Public service detail, customs and ration distribution is suspended.
Mandatory curfew is put in place.
Firearms must be equipped.

Judgement Waiver

Probability has been deemed inevitable and sentencing is made discretionary. 
Public service detail, customs and ration distribution is suspended.
Mandatory curfew is put in place.
All violators are charged with 245 CONSPIRACY.

RE-ADMINISTRATION

Civil body has either witnessed or has been exposed an event that undermines the integrity of the Combine.
Block-wide sterilizations are put into place and potential witnesses are sterilized.

COMMUNITY INSPECTION

Residential blocks and its occupants will be thoroughly probed.
Mandatory curfew is put in place.
Individuals found outside their designated inspection positions are procecuted under Civil Code section 505 for evasion.
Firearms must be equipped.


Residential / Distribution Block Inspection/Raid Policy

PT's are allowed to enter Residential Blocks, but are disallowed from entering personal apartments for safety reasons. Pt's are disallowed from patrolling Distribution Blocks

If a unit has a probable cause to search either an apartment or a distribution block, they may either:

a) Abide by the breaching guidelines and make an entry
b) Request code 0 for available Overwatch units to breach and sweep the area.

Note that during inspections and apartment sweeps, use of deadly force is always authorized and you should have your firearm equipped at all times.


City Operations

Curfew

Curfew runs between 11:00 PM to 6:00 AM
Citizens must return to their housing blocks prior to 11:30 PM
Violating the curfew without a valid reason or authorization results in 603 UNLAWFUL ENTRY.
Conscripted Biotics do not need to abide by the curfew.


Workforce Intake Screening

All Citizens must undergo a screening prior to entering the city.

If the citizen is not registered, they are classified as a non-citizen. All non-citizens must undergo a mandatory screening. Non-citizens are always relocated upon committing a transgression, or if found outside workforce intake.

If the citizen is already registered, they may proceed into the city. The officer in-charge of screening may question and search this individual at their own discretion.

This process consists of cross-examining individuals before admitting them into the city perimeter.

All of the following questions must be asked to the individual.


Admittance Questions

Full Name
Age
Secondary languages


The given answers must match the information that is being displayed on the customs terminal. There are no do overs. Failing any of these questions results in an immediate 505 EVASION BEHAVIOR charge and the individual is permanently-relocated.


Post Admittance

For those who have successfully passed the workforce screening, enter '/statelaws' (or select it from the F2 menu) to display and read aloud the mandatory legal monologue.


General Public Service Detail (T94-322)

Citizens voluntarily conscript themselves in order to earn Civic Deeds and contribute to towards their block work quota.

Public Service detail is overseen by the members of Civil Services, however, Civil Protection presence is required to maintain order.

At least two Civil Protection units are required to oversee it.
General public service detail operates between 9 AM and 3 PM.
No further volunteers are accepted past 10 AM.
Workers are not allowed to abandon the work detail until it has concluded.
Citizens found smuggling loaned equipment are prosecuted under 48 THEFT.

General public service will only begin if the Civil Services decide to proceed and there are at least two Civil Protection units in place.


Ration Distribution

Rations are distributed between 7 AM to 8 AM.
Rations are a privilege, not a right. 
Rations are only available during preserved sociostability.
This privilege is revoked the moment the individual engages in disorderly conduct, including talking.


Civic Deeds

Civic Deeds are documented deeds that are issued for contributing to the society.

Citizens may be given a single CVD for the following reasons

Aiding in the capture of a civil code violator.
Reporting contraband.​  (If a citizen has picked up contraband with the intent to turn it in, they must be charged with possession, no matter the intention)
Working in conjunction with Overwatch forces


Terminology Dictionary

Ten Codes
Code Definition
10-0 Caution
10-2 Elaborate
10-3 Stop transmitting
10-4 Copy
10-5 Repeat
10-6 Busy
10-7 Off-duty
10-8 On-duty
10-10 Prisoner
10-12 Standby
10-14 Patrol
10-15 Pacifying/Issuing malcompliance citation
10-17 Responding to request
10-20 Location
10-22 Disregard
10-25 Visual
10-26 Prosecuting
10-30 Socio-incursion
10-32 Armed personnel (OW/MP7)
10-43 PT information
10-52 Medical required
10-59 Escort
10-65 Standing by
10-76 Enroute
10-78 Armed assistance
10-91D Citizen
10-96 Mentally unfit
10-97 Arrived
10-103 Disturbance
10-103M Disturbance by 10-96
10-104 Suicide
10-107 Suspect
10-108 Officer down/Needs assistance
11-6 Illegal discharge of firearms
11-44 Clean up required, DB
11-99 Officer needs help, emergency


General Terminology
Term Definition
Administer Issue verdicts or punishments.
Deservice To kill an unfit Overwatch asset designated for termination by Dispatch.
Deserviced Death of an Overwatch asset.
Document To note down verdicts or punishments, refers to a citizen's records
Clamp Lockdown the designated area using forcefields and Combine locks.
Cycle To detain an individual and administer their punishment.
Converge To move to a location.
Dagger Weapon.
Expired No longer in active; terminated.
Expose Deprive the target cover.
Harden To reinforce/fortify a position
Dispatch Entity in-charge of all Overwatch assets.
CP Entity/individual in-charge of CP delegates.
Contain To detain in suspect in an iso-cube located in the stabilization jurisdiction
Immediate Without delay
Incursion A sudden anti-citizen offense; tactical breakthrough.
Inject To move in/breach.
Inquire To seek information by communication without outside sources.
Intercede To intervene and resolve as an arbitrator/mediator.
Intercept To stop the progress or inteded course of.
Interlock To reinforce another PT and become whole.
Isolate To separate; to cause to be apart.
Lock To hold position.
Malcompliance "Anti-compliance" - acts that are defiance of compliance.
Malignant Virulent or threatening to socio-stability - inclined to cause harm.
Midnight An engagement protocol demanding complete silence and secrecy.
Miscount Unfit or defected individual.
Non-citizen An unregistered individual.
Non-compliance Failure or refusal to comply.
Negotiate To reach an outcome through discussion, rather than action.
Outbreak Sudden, violent occurrence threatening the civil body.
Pacify A non lethal approach, to incapacitate and restrain.
Passive Deceased or incapacitated person.
Pressure To intensify in force, influence something into breaking/giving up.
Prosecute To initiate or conduct a criminal case against (potentially including inquiry).
Reinforce To strengthen with additional personnel or equipment.
Restrict To deny access to a location or to tie up an individual.
Request A citizen-made assistance call.
Ripcord Retreat to a location, move out an area.
Sacrifice Code To fulfill absolute commitment to life-threatening engagements; permit no retreat.
Search To examine for the purpose of discovering evidence of a crime.
Sector The area that a particular unit is assinged to defend.
Shield To engage in defensive, protective batle tactics.
Sociocide Destruction or damage to socio-stabilization.
Stabilize To resore normalcy.
Sterilize To delete or remove compromising or damaging entites.
Suspend To cease current action.
TAC Tactical channel where Overwatch comms are linked across all assets.
Tag To label or identify; to confirm as "marked" (deceased).
TAG unit Airwatch/scanners
Terminal Of highest intensity, most severe.
Unrest structure A building designated to be the source of sociode.
Verdicts Ammunition/bullet(s).
Verdict Any legal judgment or decision.
Viscon Visual confirmation.
Terminal Verdict To administer death penalty.
Workforce All the people working or available to work; the citizen class of Combine society.
Wrap up Bring to a conclusion
Zero To close in upon or to concentrate firepower on target location


Radio Codes & Terminology
Term Definition
Code 0 Request Overwatch armed assistance
Code 1 Respond at will (walk)
Code 2 Urgent response/Prioritize issue (When current task is complete)
Code 3 Emergency response (Respond immediately)
Code 4 No further assistance required
Code 8 Request backup [followed up by priority]
Code 12 Return to standard protection duties
Code 20 Begin general public service detail
Code 21 Stop general public service detail
Code 30 Begin workforce in-take detail
Code 31 Suspend workforce in-take detail
Code 40 Start ration distribution
Code 41 Stop ration distribution
Code 100 Situation stable
Code 400 Investigation in-progress
Code 401 Investigation suspended
Containment Field Forcefield
34S Shots fired
Iso-cube Solitary cell
52E Explosions heard
187 Suspect prosecution discretionary (contain or administer terminal verdict at will)
207-a Arrest in-progress
404 Riot in-progress
415b Investigating the trouble
645 Non-citizen
647 Minor offender
647E Anti-citizen/Major offender
APB All-points bulletin
BOL Be on lookout
Parasitic Alien lifeform
Necrotic Host with a parasitic attached to them
Bug Alien insectoids
Delegates Term used to refer to Civil Protection units.
CP Command Point
CVD Civic Deed
DB Dead Body/Distribution Block
GOA Gone On Arrival
HPR High Priority Region
IZ Industrial Zone
PB Production Block (followed by number)
RB Residential Block (followed by number)
Restrictor Crowd control equipment
SC Sterilized Credits
PT Protection Team
MDC Mobile data terminal
UPI Unidentified Person of Interest
UTL Unable To Locate


Operation Codes
Term Definition
DUTY To execute one's obligatory duties.
SWORD To engage in offensive, aggressive tactics.
OPERATE To produce a desirable, proper effect.
CAUTERIZE To disinfect and stop the spread of sociocide.
STABILIZE Restore socio-stabilization.
ASSEMBLE To come together, group at a certain location.
CLAMP To impose strict control by locking down areas.
CONTAIN To halt the spread or development of on-going incursion
AMPUTATE To deliver terminal verdict on ANY and ALL civil code violators
ZERO To close in.
CONFIRM Establish the truth or correctness; verify.
ISOLATE To separate people from one another / Prevent people from grouping up
INSPECT To investigate, examine and evaluate a physical location to check that every is correct and legal
EXPUNGE To sentence administer permanent-relocation on ANY and ALL civil code violators
ADMINISTER To carry out the pending sentence.
SACRFICE Commitment to deadly engagements.
COAGULATE To strenghten by staying grouped up.
CO-OPERATE To work together.
SHIELD Engage in defensive battle tactics.
PACIFY To subdue or quell. Explicitly non-lethal.
PRESSURE Unrelenting, concerted and continous force
STERILIZE To clean up the traces/dispose of witnesses.
INFORM To update/inform CP & dispatch on any all situation and events.
INQUIRE To probe, discover and examine the facts to establish the truth.