Civil Protection Overview

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PERMANENT RE-LOCATION

Permanent re-location is a means to dispose of anti-citizens by relocating them to the fortress prison of Nova Prospekt.

Note that this is a one way trip and the character in question will be permanently relocated, effectively removing them from the game world for good.

During preserved-sociostability, all citizens must be processed through M.C.P. before being approved for relocation (if applicable) This does not apply to high-alert states, unless explicitly stated otherwise.


Terminal Verdict

Terminal verdict is the highest form of punishment available to citizens.

Important note: This does not result in a character kill outside EMERGENCY CODE VOID.

If an individual meets the criteria for receiving PERMANENT-RELOCATION then terminal verdict may be administered if ANY of the following conditions are met:

  -Subject is armed and dangerous, and units are unable to capture the target without risking their life
  -Subject is in a restricted zone or about to flee into one.
  -Ordered by Dispatch or RL
  -Fractured (RED) socio-stability
  -Re-administration protocol
  -Discretionary prosecution (EMERGENCY CODE VOID)

Example: A citizen resisting arrest qualifies them for PERMANENT-RELOCATION, attempting to flee into a 603 zone qualifies them for terminal prosecution


Civil Codes & Verdicts

One cycle equals one hour in-game time.

Malcompliance citation is the act of pacifying unruly citizens to remind them of the civil codes.

Penalty points are negative CVD entries on MDC (i.e -10)

Never charge a citizen based on another citizens word. You need sufficient proof, and will need to conduct an investigation. A citizen blaming their injuries on another character is not sufficient.

You are protecting the civilized society, not its citizens.

If a citizen is bleeding or near death during containment, apply a stimdose to ensure they stay alive for the duration of their cycle/questioning

Vortigaunts will always be given MALCOMPLIANCE CITATION anti-civil activity level one. Do not cycle Vortigaunt's as are always permanently relocated upon committing a crime above ANTI-CIVIL ACTIVITY LEVEL FIVE.


When charging a citizen, state any of the following (Falls under cohesive chatter requirement) :

YOU ARE CHARGED WITH  | VIOLATION CODE XX | VIOLATION NAME | VERDICT
Example: Citizen, you are charged with city violation code 15: movement transgression. Prepare to receive civil judgement.
Example: Suspect, you are charged with violation code 603: unlawful entry. Your sentence is five cycles.
Example: Anti-citizen, you are charged with city violation code 243: assault on protection team. Your sentence is permanent-relocation.


ANTI-CIVIL ACTIVITY LEVEL ONE

DEDUCT: 3 PENALTY POINTS
MALCOMPLIANCE CITATION ///// OR ///// CONTAIN: 4 CYCLES
14 VERBAL VIOLATION Any form of verbal communication while outdoors or speaking in an uncivilized way that exceeds a normal talking voice, such as yelling, shouting and inappropriate language.
15 DISORDERLY CONDUCT Any form of movement that exceeds general walking.
17 NON-COHESIVE DETACHMENT Loitering or standing in an area considered suspicious. This includes standing next to forcefields, cameras and/or area power controllers.
19 CIVIL INTRUSION Invading the personal space of another in a disruptive manner.
21 NON-SANCTIONED DISPOSAL Improperly disposing of one's possessions, be them waste or otherwise, in a location other than a sanctioned disposal bin.
25 NON-SANCTIONED DISTRIBUTION Trading/sale of goods outside distribution blocks.
27 ATTEMPTED CRIME Attempting to commit an anti-civil activity and failing.
99 RECKLESS OPERATION Failure to complete a task correctly and endangering others by doing so.
415 CIVIC DISUNITY Actively behaving in a manner that undermines social harmony by performing non-aggravated gestures of violence such as making rude gestures, body blocking, pushing or shoving.


ANTI-CIVIL ACTIVITY LEVEL FIVE

DEDUCT: 5 - 8 PENALTY POINTS
CONTAIN : 4 - 8 CYCLES
17F FUGITIVE DETACHMENT Intentionally trying to hide from Overwatch forces without fleeing.
28 FELONY INCITE Having a rebellious attitude or willing to question authority.
48 THEFT Stealing items owned by another citizen
63S ILLEGAL IN OPERATION Engaging in anti-civil activity as an accomplice to another. Includes providing aid or assistance to anti-citizens in any manner.
62 ALARMS Pulling emergency alarms for non-emergency/minor/invalid reasons, or continuously triggering proximity alarms (i.e. forcefields) by idling next to them
69 POSSESSION OF RESOURCES Illegal carrying of a level 2 contraband.
98 IDENTITY THEFT Concealing your identity by any means.
105 OBSTRUCTING PROTECTION Performing an action that has wasted the time of or impeded the operations of Overwatch forces.
140 TAX EVASION Performed an activity in which a person deliberately avoided paying true tax liability.
408 CRIMINAL DAMAGE Actively attempting to or succeeding in destroying/sabotaging a part of the urban infrastructure.
507 PUBLIC NON-COMPLIANCE Disobeying a direct order from any Overwatch assets.
603 UNLAWFUL ENTRY Violating the curfew or trespassing/refusing to leave an area under the possession of another citizen.


SOCIO-ENDANGERMENT LEVEL ONE

DEDUCT: 10 - 15 PENALTY POINTS
CONTAIN : 9-12 CYCLES
Verdict Code Description
63 CRIMINAL TRESPASS Trespassing into an area restricted to Overwatch forces, such as checkpoints and HPR.
95 ILLEGAL CARRYING LEVEL ONE Illegal carrying of a level 1 contraband.
148 RESISTING ARREST Showing any form of resistance while being arrested, including running away.
182 INACTION Failure to immediately report any observed crimes at anti-civil activity level five or greater.
343 AGGRAVATED ASSAULT Attempting or succeeding in causing serious bodily harm to another Citizen with disregard for their life, including robberies and kidnapping.
404 RIOT Participation in a riot or protest by large groups of citizens.


SOCIO-ENDANGERMENT LEVEL FIVE

Permanent-Relocation OR Terminal Verdict if applicable
305 MISCOUNT Individual does not posses any form of identification. i.e. CID or relocation papers.
422 CAPITAL MALCOMPLIANCE Individual's concurrent C.V.D. count is less than or equal to -25.
51B THREAT TO PROPERTY Actively engaging in destructive behavior towards CMB technology, including scanners and other Combine non-biological assets.
94 WEAPON Being in possession of any form of firearm
243 ASSAULT ON PROTECTION TEAM Any form of attack towards Overwatch assets.
245 CONSPIRACY Actively conspiring against the Universal Union in any manner or actively speaking out against/contradicting the regime.
505 EVASION BEHAVIOR Succeeding in evading/fleeing from Overwatch Forces, OR attempting evade witness sterilization or community inspection.


PT Assignments

Protection Team assignments will be automatically assigned to active PTs throughout the day. These tasks are affected by the socio-stability. PTs are required to fulfill their given assignment, as they are compulsory.

PTs without an active assignment will be assigned discretionary duty. It is up to the PTL to exercise judgement and focus on an appropriate task. This includes patrolling, interlocking with other PTs, conducting investigations, and performing off-hours customs detail. That being said, discretionary duty is incompatible with public service detail and ration distribution.


Status Definitions

Information
Individual has provided intelligence that led to the arrest of a SOCIO-ENDANGERMENT violator. 
Watchlist
Individual is on a watchlist due to their erratic or suspicious behavior. 
BOL
Be on the lookout 
Individual is sought out by the Overwatch.
CONTAINED
Marks the individual as being contained in stabilization jurisdiction.
ANTI-CITIZEN
Designates an individual as a threat and a deviant.


Socio-stability and Prosecution Codes

Socio-stability is used to accurately represent the probability of socio-destabilization.

Prosecution codes will change based on the sociostability level.

Socio-stability levels directly impact the active prosecution codes, which in return will alter the sentencing.

Ensure you understand the prosecution codes defined at the terminology section before sentencing individuals.

There are six socio-stability alert levels.

PRESERVED

Sociostability is preserved and is not in imminent danger.
Firearms should be unequipped, unless an assets life is in imminent danger.
Firearms may be equipped for prisoner escorts and for breaching.

MARGINAL

Sociostability is considered tolerable, but not optimal. 
Assets should be actively trying to stop the sociocide.
Public service detail is suspended to allocate more patrols.
Firearms may be equipped.


FRACTURED

Socio-stability has been compromised and requires immediate response.
Public service detail, customs and ration distribution is suspended.
Mandatory curfew is put in place.
Firearms may be equipped.


EMERGENCY CODE: VOID

Probability has been deemed inevitable and sentencing is made discretionary. 
Public service detail, customs and ration distribution is suspended.
Mandatory curfew is put in place.
All violators are given TERMINAL VERDICT.

RE-ADMINISTRATION

Civil body has either witnessed or has been exposed an event that undermines the integrity of the Combine.
Block-wide sterilizations are put into place and potential witnesses are sterilized. 

COMMUNITY INSPECTION

Residential blocks and its occupants will be thoroughly probed.
Mandatory curfew is put in place.
Individuals found outside their designated inspection positions are procecuted under Civil Code section 505.
Firearms should be equipped.


Residential Block Inspection/Raid Policy

Units are allowed to enter residential blocks, but are disallowed from entering personal apartments for safety reasons. If a unit feels the need to search an individuals apartment, they may either:

a) Abide by the breaching guidelines and make an entry
b) Request available Overwatch units to breach/sweep the area.

Note that during inspections and apartment sweeps, use of deadly force is always authorized and you should have your firearm equipped at all times.


City Operations

Curfew

Curfew runs between 11:00 PM to 6:00 AM
Citizens must return to their housing blocks prior to 11:30 PM
Violating the curfew without a valid reason results in 603 UNLAWFUL ENTRY.
Biotics do not need to abide by the curfew.


Workforce Intake Screening

All Citizens must undergo a screening prior to entering the city.

If the citizen is not registered, they are classified as a non-citizen. All non-citizens must undergo a mandatory screening. Non-citizens are always relocated upon committing a transgression, or if found outside workforce intake.

If the citizen is already registered, they may proceed into the city. The officer in-charge of screening may question and search this individual at their own discretion.

This process consists of cross-examining individuals before admitting them into the city perimeter.

All of the following questions must be asked to the individual.


Admittance Questions

Full Name
Age
Education
Previous occupation
Secondary languages


The given answers must match the information that is being displayed on the customs terminal. There are no do overs. Failing any of these questions results in an immediate 505 EVASION BEHAVIOR charge and the individual is permanently-relocated.


Post Admittance

If the individual in question has successfully passed the workforce screening, disclose the following statements word by word before admitting them into the city.

Any form of verbal communication while outdoors is strictly prohibited.

   Engaging in conversation with other members of the Workforce while outdoors is grounds for an immediate malcompliance citation.
Failure to immediately report any and all observed crimes to Civil Protection will classify you as an accomplice to the crime.
   Inaction will be punished severely. If you see something, say something.
All Citizens are required to carry their city issued ID at all times. Failure to abide to rule is grounds for immediate prosecution under Civil Code section 98.
Your designated inspection position is your assigned housing unit. Missing an inspection or failing to remain within your housing unit during an inspection is grounds for immediate prosecution under Civil Code section 505.
By entering City 17, you agree to abide by all laws and regulations set by Ministry of Civil Protection and the Universal Union. Any violation will result in immediate prosecution.


General Public Service Detail (T94-322)

Citizens voluntarily conscript themselves in order to earn Civic Deeds and contribute to towards their block work quota.

General public service detail operates between 9 AM and 3 PM.
No further volunteers are accepted past 10 AM.
Volunteers are not allowed to abandon the work detail until it has concluded.
All loaned equipment such as gasmasks and uniforms must be returned. 
Citizens found with public service detail equipment are prosecuted under 48 THEFT
All used up barrels must be recycled. Failing recycle is grounds for 99 RECKLESS OPERATION

Should the work area become unsafe due to xen flora, code 0 should be requested.
General public service will only commence if an announcement is made and there at least four Civil Protection units


Rations

Rations are distributed between 7 AM to 8 AM.
Rations are a privilege, not a right. 
This privilege is revoked the moment the individual engages in disorderly conduct (Including talking and jumping).


Civic Deeds

Civic Deeds are documented deeds that are issued for contributing to the society.

Citizens may be given a single CVD for the following reasons

Aiding in the capture of a civil code violator.
Reporting contraband.​  (If a citizen has picked up contraband with the intent to turn it in, they must be charged with possession, no matter the intention)
Working in conjunction with Overwatch forces


Terminology Dictionary

Ten Codes
Code Definition
10-0 Caution
10-2 Elaborate
10-3 Stop transmitting
10-4 Copy
10-5 Repeat
10-6 Busy
10-7 Off-duty
10-8 On-duty
10-10 Prisoner
10-12 Standby
10-14 Patrol
10-15 Pacifying/Issuing malcompliance citation
10-17 Responding to request
10-20 Location
10-22 Disregard
10-25 Visual
10-26 Prosecuting
10-30 Socio-incursion
10-32 Armed personnel (OW/MP7)
10-43 PT information
10-52 Medical required
10-59 Escort
10-65 Standing by
10-76 Enroute
10-78 Armed assistance
10-91D Citizen
10-96 Mentally unfit
10-97 Arrived
10-103 Disturbance
10-103M Disturbance by 10-96
10-104 Suicide
10-107 Suspicious person
10-108 Officer down/Needs assistance
11-6 Illegal discharge of firearms
11-44 Clean up required, DB
11-99 Officer needs help, emergency


General Terminology
Term Definition
Administer Issue verdicts or punishments.
Deservice To kill an unfit Overwatch asset designated for termination by Dispatch.
Deserviced Death of an Overwatch asset.
Document To note down verdicts or punishments, refers to a citizen's records
Clamp Lockdown the designated area using forcefields and Combine locks.
Cycle To detain an individual and administer their punishment.
Converge To move to a location.
Dagger Weapon.
Expired No longer in active; terminated.
Expose Deprive the target cover.
Harden To reinforce/fortify a position
Dispatch Entity in-charge of all Overwatch assets.
CP Entity/individual in-charge of CP delegates.
Contain To detain in suspect in an iso-cube located in the stabilization jurisdiction
Immediate Without delay
Incursion A sudden anti-citizen offense; tactical breakthrough.
Inject To move in/breach.
Inquire To seek information by communication without outside sources.
Intercede To intervene and resolve as an arbitrator/mediator.
Intercept To stop the progress or inteded course of.
Interlock To reinforce another PT and become whole.
Isolate To separate; to cause to be apart.
Lock To hold position.
Malcompliance "Anti-compliance" - acts that are defiance of compliance.
Malignant Virulent or threatening to socio-stability - inclined to cause harm.
Midnight An engagement protocol demanding complete silence and secrecy.
Miscount Unfit or defected individual.
Non-citizen An unregistered individual.
Non-compliance Failure or refusal to comply.
Negotiate To reach an outcome through discussion, rather than action.
Outbreak Sudden, violent occurrence threatening the civil body.
Pacify A non lethal approach, to incapacitate and restrain.
Passive Deceased or incapacitated person.
Pressure To intensify in force, influence something into breaking/giving up.
Prosecute To initiate or conduct a criminal case against (potentially including inquiry).
Reinforce To strengthen with additional personnel or equipment.
Restrict To deny access to a location or to tie up an individual.
Request A citizen-made assistance call.
Ripcord Retreat to a location, move out an area.
Sacrifice Code To fulfill absolute commitment to life-threatening engagements; permit no retreat.
Search To examine for the purpose of discovering evidence of a crime.
Sector The area that a particular unit is assinged to defend.
Shield To engage in defensive, protective batle tactics.
Sociocide Destruction or damage to socio-stabilization.
Stabilize To resore normalcy.
Sterilize To delete or remove compromising or damaging entites.
Suspend To cease current action.
TAC Tactical channel where Overwatch comms are linked across all assets.
Tag To label or identify; to confirm as "marked" (deceased).
TAG unit Airwatch/scanners
Terminal Of highest intensity, most severe.
Unrest structure A building designated to be the source of sociode.
Verdicts Ammunition/bullet(s).
Verdict Any legal judgment or decision.
Viscon Visual confirmation.
Terminal Verdict To administer death penalty.
Workforce All the people working or available to work; the citizen class of Combine society.
Wrap up Bring to a conclusion
Zero To close in upon or to concentrate firepower on target location


Radio Codes & Terminology
Term Definition
Code 0 Request Overwatch armed assistance
Code 1 Respond at will (walk)
Code 2 Urgent response/Prioritize issue (When current task is complete)
Code 3 Emergency response (Respond immediately)
Code 4 No further assistance required
Code 8 Request backup [followed up by priority]
Code 12 Return to standard protection duties
Code 20 Begin general public service detail
Code 21 Stop general public service detail
Code 30 Begin workforce in-take detail
Code 31 Suspend workforce in-take detail
Code 40 Start ration distribution
Code 41 Stop ration distribution
Code 100 Situation stable
Code 400 Investigation in-progress
Code 401 Investigation suspended
Containment Field Forcefield
34S Shots fired
Iso-cube Solitary cell
52E Explosions heard
187 Suspect prosecution discretionary (contain or administer terminal verdict at will)
404 Riot in-progress
415b Investigating the trouble
645 Non-citizen
647 Minor offender
647E Anti-citizen/Major offender
APB All-points bulletin
BOL Be on lookout
Parasitic Alien lifeform
Necrotic Host with a parasitic attached to them
Bug Alien insectoids
Delegates Term used to refer to Civil Protection units.
CP Command Point
CVD Civic Deed
DB Dead Body/Distribution Block
GOA Gone On Arrival
HPR High Priority Region
IZ Industrial Zone
PB Production Block (followed by number)
RB Residential Block (followed by number)
Restrictor Crowd control equipment
SC Sterilized Credits
PT Protection Team
MDC Mobile data terminal
UPI Unidentified Person of Interest
UTL Unable To Locate


Operation Codes
Term Definition
DUTY To execute one's obligatory duties.
SWORD To engage in offensive, aggressive tactics.
OPERATE To produce a desirable, proper effect.
CAUTERIZE To disinfect and stop the spread of sociocide.
STABILIZE Restore socio-stabilization.
ASSEMBLE To come together, group at a certain location.
CLAMP To impose strict control by locking down areas.
CONTAIN To halt the spread or development of on-going incursion
AMPUTATE To deliver terminal verdict on ANY and ALL civil code violators
ZERO To close in.
CONFIRM Establish the truth or correctness; verify.
ISOLATE To separate people from one another / Prevent people from grouping up
INSPECT To investigate, examine and evaluate a physical location to check that every is correct and legal
EXPUNGE To sentence administer permanent-relocation on ANY and ALL civil code violators
ADMINISTER To carry out the pending sentence.
SACRFICE Commitment to deadly engagements.
COAGULATE To strenghten by staying grouped up.
CO-OPERATE To work together.
SHIELD Engage in defensive battle tactics.
PACIFY To subdue or quell. Explicitly non-lethal.
PRESSURE Unrelenting, concerted and continous force
STERILIZE To clean up the traces/dispose of witnesses.
INFORM To update/inform CP & dispatch on any all situation and events.
INQUIRE To probe, discover and examine the facts to establish the truth.